Random Encounter – The Dungeon of Forgotten Bones

07/03/2023

It’s time for another random encounter generated by Chat GPT. Let’s see what it gives us to work with:

As you venture deeper into the dark, musty dungeon, the sound of your footsteps echoing against the stone walls is the only noise to be heard. Suddenly, you hear a low growl emanating from the darkness ahead. You steel yourself for battle as a hulking, bipedal demon-like creature emerges from the shadows.

Monster: The creature before you is a ferocious Demonoid berserker, standing over seven feet tall with rippling muscles and glowing red eyes. It wields a massive battleaxe with ease and seems eager to engage in combat.

Environment: The dungeon is dark and damp, with slimy moss growing on the walls and floors. The air is thick with the scent of decay and mildew. As you look around, you notice that the room is filled with piles of old bones and rusted weapons, hinting at the many battles that have taken place here.

Treasure: As you defeat the Demonoid berserker, you notice a glint of light coming from one of the bone piles. Upon further inspection, you discover a hidden cache of gold and jewels, likely left behind by previous adventurers who met an untimely end in the dungeon.

Quite the challenge this week. Let’s see how I do:

I start with the large dungeon UDT and build out a room of the dungeon. I decide on no doors since it does say that you can hear the footstep echoing in the dungeon. I drop some corners, walls, and pillars to complete the room.

The text mentions piles of bones and weapons scattered on the floor. I pull out my bone piles and skeletons and place them on the floor. Those areas will be difficult terrain. These piles are the remains of the previous adventurers that stumbled in the path of the demon. Apparently, it has been here for a long time.

Next, we need a demon. I dig through my FIENDS bins and find the perfect miniature. I happen to have a large demon-like creature with a great axe in my collection. I put it far enough away from the party that it will take more than one turn to get to them. That gives them a chance to maneuver into the room.

The PCs will start at the entrance of the room. After initiative is rolled (the text mentions that the demon is eager to enter into combat), I would roll a d4 timer die (the idea is from ICRPG).

When the timer runs out, a pair of gray oozes will appear from the grate in the wall and will move toward the closest source of non-magical metal. While they are not too tough, the damage that these oozes can do to weapons and armor will cause the PCs to change tactics. The demon’s axe is magical and immune to the gray oozes.

After the battle, I would have the PCs find jewels and magical items among the bones since those would have been immune to the ooze’s touch. The demon’s axe will also be found.

So, how did I do? Was I able to build out the encounter that Chat GPT created?

Keep on gaming!

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