Allow Your Players to Add to Your World

10/11/2021

Back in 2017, I was running my D&D 5E group through Out of the Abyss. My wife was playing a female Yuan-Ti Warlock by the name of Sisava that was exiled from her community. She wanted her patron to be an old God that was looking for agents in the Underdark. After some talking and Internet searching, we landed on Guanadaur, the God of slimes, outcasts, and rebels.

My wife decided that Guanadaur wanted Sisava to actively recruit others to follow him and she played it up during the whole adventure. In every town, village, random encounter with the intelligent creature, etc. my wife would bring up Guanadaur and why those she met should follow him.

Sisava wouldn’t be a cleric and prayer to Guanadaur, she was more like a door-to-door recruiter looking to sell you into selling your soul. The more souls she collected for Guanadaur, the more power he would give to her in exchange.

As a fun add-on to the game, we sat down and created some flyers for her to hand out during the game. Since we played at a local game store, we had people come and go from the group quite frequently. (It was a rule that if you ran a game here, you had to be willing to take on players if they showed up. I had 12 people at my table once and there were four tables going at the same time! ) As the new people joined, she would hand them a flyer and talk about all of the great things that Guanadaur could offer them.

In later campaigns, I would have the PCs find some of the flyers in odd places like pinned to a bulletin board in some village or just lying on the ground in the middle of some cave.

Keep on gaming!

One thought on “Allow Your Players to Add to Your World

Leave a comment